Esri Canada congratulates SpectaculAR, the winning team of the App Challenge 2019!
App: S.M.A.R.T. (Sustainable Management in Augmented Reality Technology)
Hosted on GitHub:
- Android APK: https://esricanada-ce.github.io/ecce-app-challenge-2019/SpectaculAR/app/smart.apk (58mb)
- Works on compatible devices running Android 7.0 or later (detailed list)
- When AR mode is enabled for the first time, you will be prompted to allow the app to access the device camera (you may need to exit and re-enter AR mode in the app).
The goal of the SMART mobile application is to use Augmented Reality and GIS technologies to increase public engagement and citizen participation in the planning of Sustainable Urban Development initiatives such as the one in Sidewalk Toronto. Therefore, embracing and promoting the United Nations’ Sustainable Development Goals. The SMART app can be easily adapted to multiple cities in Canada and Globally, and to a diverse number planning scenarios.
Jaydeep Mistry: (middle-right) I was the Lead Engineer for the team. I am completing my Masters in Geography, working with GIS and Open Data. My expertise in GIS systems and app development allowed me to use bleeding edge technology and make this AR app.
Juan Carrillo: (middle-left) I had the fortune of engaging with the very talented people in this team by applying Project Management principles to make the most out of each one's skills. Also, I did some 3D data editing and a rare arrangement of the proposed buildings :). Currently, I am completing a Masters in Computer Software at the University of Waterloo; my research focuses on Software Development and Machine Learning for applications in the Geospatial field. I am a passionate self-learner, and I also love sports, especially freestyle BMX and Ultimate frisbee.
Fraser King: (far-left) I was the head of the User Experience (UX) department for the project as well as the creator of the demo video used in our sales pitch. I am currently finishing up the second year of my Master’s of Science degree at the University of Waterloo, specializing in remote sensing of Arctic snow. I also completed my undergraduate degree in Computer Science at Waterloo, and used the design skills I learned there coupled with on-the-job experience to bring the S.M.A.R.T. App to life. I enjoy creating my own iOS apps/games on the side and my favorite food is Fettuccine Alfredo.
Manpreet Singh Chahal: (far-right) I was the Lead Researcher for the team. I am completing my Masters in Geography, working with Crowdsourcing and Public Participation GIS at the University of Waterloo. I completed my undergraduate degree in Biology and Environmental Science with a minor in GIS at McMaster University. My background in using GIS technology in my undergraduate thesis and thus far in my Masters program has given me the experience to compile all of the research needed to create this AR app. In my spare time, I enjoy playing sports such as basketball and soccer and watching hockey.